designer, developer, maker, educator
I have done my Bachelors in Information and Communication Technology from DAIICT in 2016 and completed my Masters at NID in 2022 in New Media Design. In past few years I've done quite a few projects, some of my own, some consulting, while some over freelancing involving various different media. I also like to share knowledge of what little I know; I believe that's the way of learning and growing.
An interactive installation exhibited in Ajit-Vivek Museum, Khetri based on the wisdom and philosophy of Swami Vivekananda.
An interactive installation exhibited in Ajit-Vivek Museum, Khetri on Swami Vivekananda's journey from India to Chicago.
An immersive on-site mixed reality experience made specifically for Qutub Minar that enables the visitor to explore the heritage site in a unique and engaging manner. The project is supported by British Council and Prince Claus Fund.
An immersive on-site mixed reality experience made specifically for Adalaj Step Well that enables the visitor to explore the heritage site in a unique and engaging manner.
This project was done for Samsung E.D.G.E. a problem solving contest for the top colleges of India. The Design Machine team was able to reach Reginal Round with their solution.
A community driven new-media installation made for the Gundiyali community to enable them to archive their art in a 3d holographic format.
A virtual reality walkthrough experience to recreate the glorious and exhilarating experience of the Hampi Bazaars amid narratives and stories, eventually appreciating the caliber Vijayanagara Empire.
An imaginative project where the narratives from science, reigion, culture, philosophy, sci-fi, imagined and other realms co-exist and can be viewed through a 'telescope'.
A site specific AR installation to experience (see) the place in a different light—feeding the imagination and altering the perspective of a place through imagination.
A mixed reality application which allow kids to think and to make them understand the concepts what they are learning in schools as well as in home beyond their textbooks. Eduloom won the NASSCOM's DESIGN4INDIA Design Awards 2018 in the immersive catergory.
An experiential and speculative piece that talks about the growing insecurities in the society due to the continual sharing of data in huge amounts.
A Rube-Goldberg paper sculpture which makes uses of motion of the ball and some electronics' magic to resonate with the unpredictibility of turn of events.
An Augmented Reality based coloring game where your drawings will decorate the Christmas tree through magic! Your decorations will come to life when you color the drawings and see them through the app.
A Projection Mapping exploration made on top of a kinetic sculture called Zinnia made my friends at NID.
In this project, we explored all the different stages of design process - from perception of the problem to generating solutions, through investigation, analysis and synthesis.
This game secured 9th Position all over India in the nationwide hackathon - IndiaHacks in Game Development track with over 11000+ participations. This was an original game made as part of my B. Tech. graduation project.
This project was part of a projection mapping workshop in which we explored various spaces to create and present a narrative around the campus that goes around.
"Memoir" aims at creating an augmented reality where an individual would be submerged into the sea of a multi-sensory experience and sees for himself the rich past of our heritage and learn from it.
Catch The Tailgaters was made for the TCS employees, who through the gameplay will learn about the values and beliefs of TCS, in terms of security breach and safety.
Breathe is a 360 experience that addresses air pollution. Air pollution in Delhi is an uncomfortable truth. This 360-degree short film was used to headline Purpose Climate Lab’s campaign on air pollution titled, Help Delhi Breathe.
Hamari Duniya is a VR experience that uses puppetry to express the dilemmas and struggles of early and child marriage.
To attempt to acknowledge and create a revelation about the various emotional and behavioral shifts due to ambivalent behavior.
An year long fellowship that I'm currently undertaking, with experts from the industry and carefully crafted modules and assignments.